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GPU Memory Physics: DRAM vs SRAM, Kernel Fusion and FlashAttention (Series Part 3)

GPU Memory Physics: DRAM vs SRAM, Kernel Fusion and FlashAttention (Series Part 3)

Posted by By MPRAUTO MPRAUTO October 2, 2026Posted inAINo Comments
GPU memory physics: DRAM vs SRAM latency and bandwidth, tiling, kernel fusion, and why FlashAttention made LLM inference faster. Series finale.
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GPU Kernel Engineering: Why C = A + B Is Not Enough (Series Part 2)

GPU Kernel Engineering: Why C = A + B Is Not Enough (Series Part 2)

Posted by By MPRAUTO MPRAUTO October 2, 2026Posted inAINo Comments
GPU kernel engineering explained: thread indexing, launch configuration, coalescing, divergence, and why a naive C = A + B kernel starves on memory.
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GPU Parallelism Explained: SM, Block, Warp and Thread Hierarchy (Series Part 1)

GPU Parallelism Explained: SM, Block, Warp and Thread Hierarchy (Series Part 1)

Posted by By MPRAUTO MPRAUTO October 2, 2026Posted inAI1 Comment
GPU parallelism from first principles: CPU vs GPU, the chip-SM-block-warp-thread hierarchy, and how an iPhone 120 FPS camera pipeline maps onto it.
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SGLang 0.5.18 vs 0.5.15: What Changed and How to Upgrade

SGLang 0.5.18 vs 0.5.15: What Changed and How to Upgrade

Posted by By MPRAUTO MPRAUTO September 24, 2026Posted inTechNo Comments
SGLang 0.5.16-0.5.18 add DSpark speculative decoding, a Rust server and Breakable CUDA Graph. Breaking flags, cache moves and a step-by-step upgrade path.
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vLLM 0.28 to 0.30 Migration: Model Runner V2 Default, Breaking Changes

vLLM 0.28 to 0.30 Migration: Model Runner V2 Default, Breaking Changes

Posted by By MPRAUTO MPRAUTO September 23, 2026Posted inTechNo Comments
Upgrading vLLM 0.28 to 0.30: Model Runner V2 is now default, MRV1 removal targeted for v0.32, new flags, removed env vars and a safe rollout checklist.
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Kubernetes 1.37 Gang Scheduling vs Volcano, Kueue and YuniKorn

Kubernetes 1.37 Gang Scheduling vs Volcano, Kueue and YuniKorn

Posted by By MPRAUTO MPRAUTO September 22, 2026Posted inTechNo Comments
Kubernetes 1.37 promotes PodGroup and gang scheduling to beta and adds CompositePodGroup. Do you still need Volcano, Kueue or YuniKorn?
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TensorRT 11 vs TensorRT 10: Porting IPluginV2 to IPluginV3 Before Your Build Breaks

TensorRT 11 vs TensorRT 10: Porting IPluginV2 to IPluginV3 Before Your Build Breaks

Posted by By MPRAUTO MPRAUTO September 21, 2026Posted inTechNo Comments
TensorRT 11 removed the entire IPluginV2 family, weak-typing builder flags, and implicit quantization. What breaks in your engine build and how to port it.
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Karpenter vs Cluster Autoscaler for GPU Nodes: 2026 Cost Guide

Karpenter vs Cluster Autoscaler for GPU Nodes: 2026 Cost Guide

Posted by By MPRAUTO MPRAUTO September 17, 2026Posted inKubernetesNo Comments
Karpenter vs Cluster Autoscaler for GPU node scaling in 2026: bin-packing, spot, cold-start, consolidation and the real cost difference for ML clusters.
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Kubernetes Cost Optimization and GPU Rightsizing (2026)

Kubernetes Cost Optimization and GPU Rightsizing (2026)

Posted by By MPRAUTO MPRAUTO June 24, 2026Posted inKubernetes1 Comment
A deep dive into Kubernetes cost optimization in 2026: bin-packing, fractional GPUs, Karpenter, requests/limits tuning, and FinOps guardrails.
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  • Mamba and State Space Models vs Transformers: Hybrid Architectures Explained
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  • Kepler 0.12: Kubernetes Pod Energy and Carbon Metrics Including GPU MIG Power Attribution
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  • EU Cyber Resilience Act and SBOMs for IoT Firmware: CycloneDX vs SPDX in Practice
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  • ML-KEM and ML-DSA on Constrained IoT Microcontrollers: Memory, Speed and Migration
  • x402 and HTTP 402: Machine-to-Machine Payments for AI Agents with Stablecoins
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  • Container Runtime Security Hardening in 2026: containerd 2.3, CRI-O and Podman 6 CVE Response
  • Istio 1.31 Explained: What Changed and How to Upgrade Your Service Mesh
  • Speculative Decoding Explained: EAGLE-3 vs Medusa vs Lookahead for LLM Inference Speedup
  • Perceptron Mk1.5 Explained: Vision-Language Model Capabilities and Pricing
  • MiniMax M3.1 Flash Preview Explained: Architecture, Pricing and Benchmarks
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  • Brownfield Modbus Retrofit to Unified Namespace: Edge Gateway Options Compared
  • Sovereign Industrial AI Cloud: A Reference Architecture for Physical AI in Europe

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